Yesterday, I had the best day of work ever. In part, the actual day of work was largely pleasant, with work itself a good mix of pleasant and creative. We ended up getting trapped at lunch waiting for a friend to pick up something he needed, and sitting out in the sun, just hanging out was really good.
In the afternoon, I finally had a chance to pitch a concept that a bunch of coworkers and I had collaborated on a couple months earlier. The CEO had been out of town for a number of weeks, and had been really busy with the business end of things, so getting hold of his time had been no small task. But I finally nailed him down, ran him through the presentation, and it went as well as it could possibly have gone.
Like a good interview, you never really know if you got the job, but when you’ve done a good enough job that you know there’s nothing more you could have done, you just have to be satisfied with the result of your end of the process. This pitch was like that. I think the concept is excellent – the result of a broad group of ideas really gelling in the right environment – and I had been really stressed that the presentation would let down the concept due to my inexperience actually *giving* these sorts of presentations.
It all went off beautifully, it was received well, and the fact that I feel like there was nothing I could have done to illustrate the concept better is a really damn good feeling to have. On top of that, the whole process of developing the pitch had been a really fun, exciting time, and if we have the chance to continue to develop it further, I have no doubt that I’d really, really enjoy working on it.
So, yeah – good day.
Congratulations! That’s awesome – I’d been wondering what had happened to the pitch. I hope the CEO shows some sense and lets you develop it further.
Congrats again, Seppo. If the company decides to run with the concept, that’d be awesome. It’d be awesome to finally have a game out there created by you.