The Guilt of Not Crunching (The Urbz)

Kind of strange. We were crunching towards the first playable version of The Urbz(tm), and I’d spent a couple pretty late nights last week making sure all of my stuff was gonna be done on time, with time to get all the bugs knocked down, etc. So, I’d been pretty stressed all last week, making sure everything would be ready, and such. So, it was. I’d actually succeeded in meeting all the deadlines I’d had, and I knocked down a fistful of bugs for other people, as well as kept my own bug count low.

The only stress I felt was weirdly different. Some people were staying late, working on their bugs, and features they hadn’t yet implemented. Some of them were really kicking ass, working on things much more complex, and finding problems because they relied on a lot of other people for features, and such. I’m not saying I was working harder than them – I’ve been really amazed at how dedicated everyone is – but the point was that I felt guilty for having my stuff done. I’d asked how I could help, but by and large, there wasn’t much people could give me to work on, given that they were most familiar with what they were doing, or it was something only one person could work on at a time.

So, I’ve gone home at a relatively normal hour the last couple days (making my workday 9:15-7, more or less), but I’ve had this strange guilty feeling – for what, for finishing on schedule? It’s strange.

One comment

  1. Joseph says:

    You finished your job early. Take the time and relax. You even offered to help others, that is above and beyond. Kudos to you. Relax, go crazy. Maybe even buy a new video game b/c you got done early. Or take a vacation to see a friend who’s traveling the world.

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