Category: Uncategorized

Been a While

So, there’ve been a few things I was interested in writing about, but keep putting it off, ’cause recently, my schedule’s been sliding forwards – sleeping later, waking up later, and I just haven’t found the time. And, I seem to only be able to remember the relevant crap I was gonna write about when I’m in a car, or in the pool, or wherever, as far as I can be from a computer, or when I have the least free time possible. Anyway – quickie media recommendations:

* Hikaru no Go: A manga about a sixth-grader who gets inhabited by the spirit of some ancient Go master, and ends up learning Go and playing in a bunch of tournaments. Fun, and really reminiscent of old sports comics that I read when I was really young. Fun stuff.
* The 40 Year Old Virgin: A both hilarious and sweet movie – manages to skirt the sappiness of a lot of these sorts of comedies by actually having reasonably fleshed out and realistic characters, so it doesn’t feel arbitrary or weird when conflicts, or resolutions happen. Steve Carrell is awesome, and the supporting cast is frankly awesome, too. I’d love to see them work together more.
* V for Vendetta: I picked up the DVD when it came out, and watching again (a couple times) reminds me that this was my favorite movie of the year, hands down.

Thoughts:

* The time is perfect for a game startup. Many years ago, you could develop a game in your garage, with a couple friends, and sell it on a relatively small scale, either through local companies, or through publishers, who were looking for any content, because the industry was really small. That time has come again – with Nintendo, Sony and Microsoft all on the online distribution thing, and with Valve’s Steam providing a similar service on the PC, it’s clear that smaller, cheaper, often simpler quality content finally has an outlet again. You can make a game with five to ten people, in less than a year, and actually sell it somewhere without fighting against EA’s marketing idiots, or Wal-Mart’s buyers, for shelf space next to Generic Space Shooter Fifteen.

What it requires is taking those first steps. And I’m scared to death of the risk, having watched my dad suffer through the last few years. But on the flipside, is this the thing where I look back five years from now, and say, “dammit, I was right – and I know because those *other* five people – they’ve done what I said I should have done.” I don’t want that. I also don’t want to jeopardize Ei-Nyung and my financial security – we’ve got a good thing going – on top of just stable, things are really good. Progress is being made against the creeping anarchy of home repair, and we’ve got money saved up – a reasonable amount of it, for whatever the future holds, whether that’s catastrophe, or a child, or whatever. We’ve got some safety in place, and that’s a good thing.

But there’s that question – what if? I know a lot of people – the *right* people – who are asking themselves similar questions. I know they’re the right people, because they’re asking the same questions as I am. 😉 But there has to be a way to do this with minimal risk – it’s certainly looking into whether that’s a tolerable situation, and what pursuing it would entail. It’s taking the first step that’s the hardest – even looking implies a certain seriousness that I’m having a hard time mustering. Weakness, or sensibility? Maybe both?

Then, there’s thinking about NaNoWriMo this year – thinking about what I like writing about, a certain structure presents itself relatively clearly. I like writing little things about characters. I like writing about stuff I’m passionate about. And one thing that I’d like to capture is the sense of calm before catastrophic death. Yeah, I know it’s weird, but there’s a certain… I dunno – value in having had that experience that I’d sort of like to share in some way without almost crushing everyone’s head with a car.

So, I think the basic story will be about a game designer, who starts a company with some of his friends. There’s a good portion of the book that goes on about that, and their various problems – conflicts with publishers, money issues, design brainstorming, production issues – what it’s like to see a game come together, and actually play something that months ago was merely a dream in your head. It’s a pretty thrilling experience, honestly, and capturing that would be pretty cool. Some portion through the book, something happens, and it’s not done in an overly dramatized way – it’s an event that has been portrayed in countless works of fiction, but I’m hoping that I can deal with it instead of how it’s been done in those works of fiction, in a realistic way – how a generic schmoe who’s worried about his deadline at work deals with this sort of catastrophic event. Then, at the end, it all culminates in a single moment where everyone has the same moment of realization.

I dunno – it’d be a *real* trick to pull off, and have anything compelling. My guess is that it would take a better writer than me to actually pull it off, but I guess in some sense, I’m hoping that if I’m not good enough at the beginning of the month, I might be by the end of it. 🙂

W.T.F.

Ok, so I don’t mind much that despite the general “no dogs at work” policy, someone brings in their dog. I love dogs. Still, it’s a workplace. A yappy dog at a workplace makes it somewhat difficult to concentrate. But when it’s the same person that regularly brings in their screaming, crying kid, I can’t say I’m not more than a little frustrated. I’m not fucking paid to sit here and try to work while your kid’s screaming like you’re twisting his head off. I’m not paid to sit here and let you lounge about with your yappy dog while I’m trying to concentrate. Fuck you. It’s a goddamn work space. Treat it like such, or get the fuck out.

10 of life’s little pleasures

From Niralth

1.) The first bite of an excellent meal
2.) Walking out of the office, after a really productive day of work
3.) Listening to someone talk about something they’re really passionate about.
4.) Creative collaboration
5.) Swimming
6.) Having my dog walk up, climb up on the couch, and curl up next to me
7.) When Ei-Nyung’s home before I am, and she greets me on the porch
8.) Sitting around with good friends, doing nothing
9.) Sitting around with good friends, doing something
10.) The “Eureka” moment, when a problem that you’ve been struggling with suddenly has an incredibly elegant, non-obvious solution.

When you realize you’re not going to win…

Been watching a variety of competitive reality TV recently, from Hell’s Kitchen (my favorite of the bunch) to So You Think You Can Dance, and Rockstar: Supernova, which are two of Ei-Nyung’s many addictions. The thing that’s really occurred to me recently is that a lot of the contestants on a lot of these reality shows, even when you get down to the last 10 contestants, are *obviously* never going to win. Either they don’t have the talent to do so, or they’re simply not a right fit for the contest, in a situation like Rockstar. On Rockstar, it’s so clear that there’s maybe two people in the running, at the *most*. On Hell’s Kitchen, the same thing – for the judging process to have any integrity, there’s honestly only maybe two people who could *possibly* win.

But for some reason, you often hear the fodder talking smack about how they’re gonna win it all, and it’s strange – I wonder if I were in that situation, if I were a generic college folk rocker, trying out to be the lead singer for a metal band, if I’d just go, “You know, maybe this isn’t the right thing for me,” and finish the competition without saying, “I’m AWESOME, and if you don’t realize it, you’re a LOSER!”

*shrugs*

Maybe I wouldn’t know. Maybe I wouldn’t care, because really, if what your goal is is stardom, you just need people to remember you. And a whole lot more people are going to remember Sara, from psychobitch from Hell’s Kitchen, than her meek, quiet competitor Maribel, who will fade from the public’s consciousness in a matter of … who?

Still – It’s just weird to see people who are so, so obviously out of their league competing for something – it’s almost boring to watch, because you know that for the next five weeks, nothing of consequence is going to happen…

Ah, well. Whatever.

Sweetness

Currently, the song I’m listening to the most is Sweetness, by Fischerspooner. It’s sort of weird, because a lot of the parts of it are relatively … I dunno, “obvious” seems to be the word that comes to mind. The bassline’s basically an arpeggiator, and the beats are really straightforward sounding 808-y electro drums. But there’s something undeniably catchy about it, and even though it’s not necessarily technically interesting, there are a lot of really appealing sounds in the song, coupled with a distorted, highly effected vocal track that just … works. Apparently, their big “hit” was a song called Emerge, which is also good, but not nearly as… compelling to listen to. Sweetness just as a depth to the layers of sound, and there’s always something you can focus on, and all the different tracks work so well together.

Wacky stuff.

oog.

I love the Ariel Atom, but realize I’ll probably never be able to get one. Same goes for the Lotus Elise. There are practical considerations to be made, which sucks, but whatever.

Still, all that aside, if I had $80K, I’d buy a car from here

http://www.teslamotors.com/index.php?js_enabled=1

without a second thought.

An electric car that goes 250 miles on a charge, 0-60 in 4 seconds flat, and looks like THAT?

Sign me up.

Ah.

So, made the ride home in about 35 minutes. Took a slightly longer, but flatter route home, and it was pretty quick. Given that I’m currently absolute crap on the hills, this was probably actually a faster route overall. Yeah, the last uphill to the house is murder on me right now, but at least I made it to the top.

I think maybe the saddle I’ve got is ok, the problem right now is that it’s pushed too far forward, and because the wider part of it is hitting the insides of my thighs, it’s quite uncomfortable. I think this is easily fixed by just pulling it back a bit. Right now, the riding position is *so* far forward that a lot of my weight is sitting on my hands. The other problem is that for some idiot reason, I’ve got GripShift-length handlebar padding, which puts the transition from padding to no padding right in the middle of my hand, coincidentally exactly where the DS’s corners hit my palms, and makes my hands go numb. Which is good, I suppose, since I’m putting a lot of my body weight on ’em. Whee.

So, definitely got some adjusting to do, but it’s actually really nice to be able to ride to work. I’m hoping that I can make this a MWF thing, though I’d suspect that if I can do MW then that’s as much as I can currently hope for. T/TH are currently YMCA evenings, so that would get me up to 4 workouts a week again (we fell of the boat after the honeymoon, and have currently only been going 2-3 times a week).

Honestly, if I can force myself to cycle to work even marginally regularly, this’ll go a huge way towards getting me back in shape.

I wish I could muster up that sort of positive feeling about work, but it’s just not there right now. It doesn’t feel like a challenge. Hopefully that’ll change soon, but damn…

Bicycle

Biked in to work today. That’s the first time in about six years I’ve actually ridden my bike, which is incredibly pathetic. It’s an old Cannondale Super-V, which I got while I was in college, after my Slingshot got stolen. It’s a neat bike – turned out to be one of the better implementations of early dual suspension, but has been surpassed in about every way between say, ’97 and now.

Still, it’s a surprisingly good-looking bike, and with a couple tweaks, I think it’ll be fine as a commuter ride. It *definitely* needs a new seat. It’s got a Selle Italia Flite Ti, and holy crap, it’s hard. Not one of the newer style saddles that takes pressure off the sensitive bits, either. Not really all that comfortable. I even have a hard time imagining it was *ever* comfortable… but I suppose there was a time when I was used to it.

The ride to work’s not bad – about 4 miles, mostly flat, with one hill near the start. On the way home, it’ll be a slight uphill incline with a nasty hill right at the end. But hey, whatever. Should be fun.